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The only exception to this is when you collide with certain obstacles in the game, which is weird because some that would result in certain death are ignored (if not driven through), and others that shouldn’t cause issue send you flying, as if you’re playing the Insurance Fraud mini-game from Saint’s Row. You’ll sit on your bike with your weapon always at your side, and even when taking sharp turns, your rider never moves, almost like it’s an action figure stuck to an RC toy. Additionally, the character models are very static. With a lot of texture popping and clipping, as well as a grey tone that’s washed over everything, Road Rage is kind of ugly to look at.
#Road rash ps4 ps3#
The game’s visuals are on par with most late PS2/early PS3 games, and do not take advantage of the current-gen hardware in any obvious way. Respawns are also an issue at times, as the game will drop you into the world from a highly elevated point, at which point you explode this happened repeatedly in some instances. The game often seemed to forget that I had died and left me to watch my rider lay on the pavement, forcing me to restart the event. The game is quite buggy, and I was subject to a large number of glitches ranging from invisible walls to being catapulted for no reason. This lead me on a wild goose chase multiple times looking for the next mission so I could move on with my current build. Unfortunately, you have to unlock a certain number of extras to proceed, and the map does not show you the requirements until you drive to the marker to start the mission. The earnings will be used to purchase new bikes, upgrades for said bikes, as well as weapons and items. As you progress through the story missions, new districts will open up, which will lead to side objectives that can be completed for money. This is the bulk of the game, which does tend to get boring fairly quickly, as the title is very reliant on grinding. You’ll spend your time driving from point A to point B, occasionally picking up packages, assassinating other riders, picking up on circuit races, and performing style challenges. These pesky officers of the law will also show up later in the game to add some additional mechanics to the often stale and repetitive game. Sadly, it’s not open for much exploration off the rip if you leave the area your current objectives are on, you’ll immediately gain the attention of the law enforcement in the area and they will try and likely succeed at making you eat the pavement. Like any open world game, the world is divided up into districts. The game is an open world racer in the vein of the most recent Forza Horizon games, but looks more like a GTA San Andreas clone, albeit one in The game is an open world racer in the vein of the most recent Forza Horizon games, but looks more like a GTA San Andreas clone, albeit one in which you can’t leave your motorcycle.